Work Projects

Recycle and save Sea and Land Creatures

You will see the animated Turtle above; this represents the motivation behind creating an agoraphobic-centred work project called Papercrete.

Papercrete is one of the work projects that we have designed which aims to provide work situations for sufferers, helping to mitigate the effects of avoidance behaviours that are very commonly experienced, giving sufferers a practical way of getting better. Avoidance behaviours tend to grow over time which can impair the agoraphobic’s quality of life. The person’s work, home, and other responsibilities may suffer. For example, an agoraphobic may not be able to travel to important appointments, attend special occasions, or perform common day-to-day activities. Avoidance behaviours can intensify to the point that the person becomes completely homebound with agoraphobia.

Projects such as ours, help a person gradually face his avoided and feared situations. A person with agoraphobia can expect to manage his fears, experience fewer panic attacks and avoidance behaviours, and resume a more independent life by having projects and activities that facilitate overcoming these avoidance behaviours through systematic desensitisation.

The Papercrete Project

What is Papercrete?

Papercrete – a hybrid of paper and concrete – is essentially an industrial-strength paper mâché using paper/cardboard, sand and cement or clay. It can be fashioned in blocks, sheets or other moulded forms and used as a building material.

Our Papercrete Project involves using recycled plastic, and other waste materials to produce a substance called Papercrete which can be used to produce many other new products.  We hope by this and other projects we can play a part in plastic not ending up in our Sea’s and Oceans, which is representative of the importance of Turtles, like the one above, and other valued sea creatures.  Agoraphobic suffers will play a key part in the Papercrete Project. We believe that these work projects can be used as part of the recovery programme, helping those living with agoraphobia and anxiety to build life skills in order to manage their condition and ultimately lead better lives.

A number of work projects are to be included in the course, some of these such as the electronically delivered games can be achieved by people working  from  home ,and others can be included in the Walking Programme, such as delivering games in cards to local shops or super stores.  The are ten different games available such as  The Railway game,/ Litter game,/ Journey with Jesus game/  the Fishing game, / Plaiset / the Tennis game ,and others.   Trials for these games have proved successful and one of them was sold in a major high street retailers.  A number of well-known retailers have shown interest in placing orders for these products,and we will be looking at the possibility of these games being sent electronically to participants in the work programme, who would then be able to reproduce and assemble them for delivery to local shops.

The fishing Game

A fishing game for the family with 4 chances of win a month's shopping

How does it work?

On the night of the Quiz, thirty (30) questions will be displayed on our website. Each question will be numbered 1 – 30.

Each player will enter  8 selected numbers on the reverse of the card.

Then prior to the night of the Quiz, players will text or email their selected numbers to [email protected] with their contact details. Players retain their cards as receipt.

The first player(s) to email or text the most correct answers in the fastest time will be the winner.